Thursday
Year 2
Programming
Changing a design
Learning objectives
To change a given design
I can choose backgrounds for the design
I can choose characters for the design
I can create a program based on the new design
Key vocabulary
Actions, sprite, project, blocks, design, sequence, modify, change
Year 4
Repetition in games
Modifying a game
Learning objectives
To modify an infinite loop in a given program
I can identify which parts of a loop can be changed
I can explain the effect of my changes
I can re-use existing code snippets on new sprites
Key vocabulary
Block, repeat, forever, infinite loop, modify, design


