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Stoneyholme Community Primary School

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Thursday

Year 2

 Programming quizzes

Using a design

 

Learning objectives

To create a program using a given design

I can work out the actions of a sprite in an algorithm

I can decide which blocks to use to meet the design

I can build the sequences of blocks I need

 

Key vocabulary

Sprite, algorithm, blocks, design, sequence, predict

 

Presentation

 

 

 

Year 4

Repetition in games

Modifying a game

 

Learning objectives

To modify an infinite loop in a given program

I can identify which parts of a loop can be changed

I can explain the effect of my changes

I can re-use existing code snippets on new sprites

 

Key vocabulary

Block, repeat, forever, infinite loop, modify, design

 

Presentation