Friday
EYFS
Learning Objective
Create a chicken using different 2D shapes and colours.

What shapes can you see?
What colour is the chicken?
Create a shape chicken on seesaw.
Year 6
Programming – Sensing
Go with the flow
Learning objectives
To explain that selection can control the flow of a program
I can identify examples of conditions in the real world
I can use a variable in an ‘if, then, else’ statement to select the flow of a program
I can determine the flow of a program using selection
Key vocabulary
Selection, condition, if then else, variable, random
Programming – Sensing
Sensing inputs
Learning objectives
To update a variable with a user input
I can use a condition to change a variable
I can experiment with different physical inputs
I can explain that checking a variable doesn’t change its value
Key vocabulary
Input, selection, condition, variable, sensing, accelerometer, value
Programming – Sensing
Finding your way
Learning objectives
To use a conditional statement to compare a variable to a value
I can use a comparison operator (e.g. <>=) in an if, then statement
I can explain the importance of the order of conditions in else, if statements
I can modify a program to achieve a different outcome
Key vocabulary
Compass, direction, variable, navigation


